Work WITH US
SHADOWLAND IS HIRING
We are looking for a General Manager to join the company and to work closely with the co-artistic directors and contracted artists. Are you passionate about community-engaged arts, making stuff happen, keeping everyone on track? Are you adept and imaginative with social media? Do you enjoy working with a wide diversity of people from all walks of life? Are you comfortable working in parks, community centres and theatres, and yet can immerse yourself in excel budgets, grants, production schedules, and statistics!
If this position sounds interesting, please send a cover letter, introducing yourself and explaining why you would be a good fit with the company, and your resumé, to email@example.com.
Deadline for applications is March 6, 2023
SHADOWLAND THEATRE – GENERAL MANAGER
Salaried position, part time – Approximately 20 hours/week, $23,000 annual salary
Shadowland Theatre is looking for a part-time General Manager to support the co-Artistic Directors in the day-to-day administrative, management and organizational operations of the company.
The ideal candidate will have excellent administrative, communication, organizational and people skills, a passion for community-engaged theatre, and a belief in providing arts experiences for all.
As a half-time position the role can be customized to the individual’s strengths and interests and in close collaboration with the Artistic Directors. There may be additional opportunities to be involved in other aspects of the company’s work on a contract basis. Occasional evening and weekend work required.
We welcome diverse applicants, especially from people of equity-seeking groups and are interested in those with a wide range of experiences and interests. Please contact us if you require any accommodations to proceed through the application process, email Anne Barber at firstname.lastname@example.org.
Duties and Responsibilities:
The successful candidate will perform a range of activities including, but not limited to:
• Supporting the administrative, management and producing elements of
Shadowland’s activities, which include outdoor theatre events, parades,
community workshops, youth programs, intern training, design commissions,
and creating special events.
Managing day-to-day operational and administrative tasks: answering inquiries, contracting artists, project and strategic planning, records keeping, general office and company management.
Financial management: project budgeting, invoicing, contracting, coordinating with bookkeeper.
Assisting with grants, reports, operational budgets, strategic plans, new funding opportunities.
Publicity and outreach: managing social media, website, newsletters, coordinating and disseminating publicity and promotional materials, liaising with community collaborators.
Coordinating project, artist and volunteer schedules.
Liaising with Board members, scheduling meetings, taking minutes.
Strong sense of prioritizing, clarifying, and defining objectives
Excellent written and verbal communication skills
Excellent administrative and organizational skills and attention to detail
Strong computer skills – Mac, Microsoft Office, Wix, Mailchimp, social media
Experience working in the arts, theatre and/or not-for-profit sector
Able to work independently and as part of a team
Positive, motivated, flexible and adaptable to our changing and sometimes hectic workload
Arts Administration, Theatre Production, or equivalent work and/or educational experience
Strong communications/promotions/social media experience
Driver’s License is an asset (though we are year-round cyclists!)
Light & Shadow
Shadowland’s first video game is available on Steam and itch.io. Created in collaboration with the brilliant team at Flawed Designs, Light & Shadow is a free, platformer game in a shadow puppetry style designed for young people vulnerable to anxiety and depression. Our character, Po (you!), sets off to follow a shooting star hoping to bring its light into their life. It is a journey of trial and achievement in a shadowy world.
Shadowland artists and game developers worked with mental health professionals and a youth advisory to bring this idea to life.
Finding your way isn't always easy, keep going!